Web Manual - Hatsune Miku: Project DIVA Future Tone (2024)

Table of Contents
Characters Controls DUALSHOCK®4 Wireless Controller Saving About Autosave Autosave Timing Sharing How to Play Target Icon and Timing Bar Melody Icon Alternative Buttons Hold Targets Multi-press Icons Slide Icon Chain Slide Icons Get the rainbow for an epic music video! Challenge Time More Fun with Additional Content! Future Sound Colorful Tone There are over 340 modules total! Purchasing Additional Content Finding Additional Content in the Game A Word About Downloading Content If Downloading Fails Details and Updates Main Menu Song List How to Navigate the Song List Understanding the Song List Changing Sort Categories Favorites Five Difficulties for the Rhythm Game Song Start Screen Rhythm Game Settings Watch Music Video Settings Music Video Controls Practice Settings Pause Menu Resume Game Retry Options Return to Song List Results Screen Evaluations VP FS and CT Ranks Practice Start Time Practice Controls Survival Course What's a Survival Course? Customization Shared Set and Song Specific Settings Song Specific Shared Sets (A-C) Modules, Hairstyles, & Accessories Module Settings Recommended Modules Hairstyle Customization Accessory Settings Random Modules and Hairstyles Alternate Outfits Button FX Config Song Defaults Game/Control Config Button Config Slide Icon Multi-Press Controls Extended Slide Control Multi-Press Assist Controller Vibration Controller Speakers Vocals on Miss Melody Icon Display Clear Threshold Display Custom Playlists Gallery Records Rankings Tutorial Attract Mode Theater Credits Options Sound Config Display Config Lag Config Shared Lag Config Autosave Save Other Options References
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Characters

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Controls

DUALSHOCK®4 Wireless Controller

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Pressing the OPTIONS button on any menu screen will bring up helpful information about that screen.

Saving

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When playing for the first time, pressing Web Manual - Hatsune Miku: Project DIVA Future Tone (5) at the title screen will create savedata. If the game didn't create save data, it can be created from 'Options'.

The save data can be loaded to continue from where the player left off.

About Autosave

From 'Options' in the main menu, 'Autosave' can be turned ON or OFF. The Default is ON.

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Autosave Timing

When Autosave is ON, the game will automatically save when returning to song selection from a rhythm game, changing any settings, etc. When 'SAVING' is displayed in the lower-right corner of the screen, please do not turn off PlayStation®4 system.
Also, players can manually save by going to 'Options' → 'Save'.

Sharing

Any videos clips recorded with the share functionality or any video broadcast will not have music.

How to Play

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1. Difficulty / Song Name
2. Life Gauge - Depending on the game play, it will go up or down. Once it's drained, it's game over. It will not go down when 'SAFETY' is being displayed.
3. Score
4. Melody icon
5. Target icon - There are a few variations on the Melody and Target icon. Detailed explanations will be on the next page.
6. Clear Gauge - Displays the current completion point. 'BORDER': Clear 'G': GREAT 'E': EXCELLENT

Melody icons will move across the screen during the rhythm game. Players must press the appropriate button on the controller when a melody icon overlaps their target icon. By doing so, the Clear Gauge will fill up. Getting the gauge above the completion point (shown as BORDER) will clear the song. If the player makes timing mistakes or enters incorrect commands, the Life Gauge will be reduced. It's game over once this gauge is completely drained.

Target Icon and Timing Bar

When the Timing Bar is straight up, the target icon will overlap with the melody icon. Time it perfectly and press the correct button.

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Melody Icon

The melody icon will fly in from various directions. Below are the corresponding buttons.

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Alternative Buttons

The directional buttons functionally correspond to the shape buttons. For example, when a circle target icon is displayed, Web Manual - Hatsune Miku: Project DIVA Future Tone (10) can be used instead of Web Manual - Hatsune Miku: Project DIVA Future Tone (11). When quickly hitting target icons, you can press both buttons.

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This page explains the default control settings. It might differ if control settings have been changed.

Hold Targets

The target icons with 'HOLD' displayed are hold targets.
Time it well with the melody icons, and once you press the button, continue to hold down on it. During that time, players will accrue bonus points.

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Multi-press Icons

Melody icons connected with a line are known as multi-press icons. Press the corresponding buttons at the same time.

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Slide Icon

When a slide icon is displayed, tilt an analog stick in the corresponding direction (both left and right sticks will work).

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Like melody icons, slide icons sometimes have multi-press markers. (Controls can be changed.)

Chain Slide Icons

When a Chain Slide Target appears, tilt and hold an analog stick in the necessary direction.
Web Manual - Hatsune Miku: Project DIVA Future Tone (16) can also be pressed as substitute commands when a slide icon or chain slide icon appears. Likewise, it is possible to use the touch pad and/or motion sensor to perform these actions.

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Get the rainbow for an epic music video!

During certain rhythm games, a unique Rainbow Target will appear. Successfully inputting the command for the Rainbow Target will add an epic finish to the music video!

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Challenge Time

On EASY and NORMAL difficulties, there is a challenge mode at the end of the song.

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Challenge Time increases the difficulty slightly, but won't affect the life gauge when players mess up. Try it out to get a feel for a higher difficulty.

More Fun with Additional Content!

Players can customize rhythm games and modules using the free app Hatsune Miku: Project DIVA Future Tone Prelude..

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Future Sound

Over 120 songs from the Hatsune Miku: Project DIVA and Hatsune Miku: Project DIVA F games can be played in this additional content! This includes songs within the series such as DIVA extend and F 2nd

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Colorful Tone

Nearly 100 songs can be found in this additional content featuring music from Hatsune Miku: Project DIVA Arcade and the Hatsune Miku: Project Mirai games.

There are over 340 modules total!

Of course, tons of song specific modules are available too!

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Special bonus for buying both!

Add two new features by buying both Future Sound and Colorful Tone expansion packs! Mix and match hairstyles across modules with Hairstyle Customization and test your skills in the ranked Survival Course mode!

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Purchasing Additional Content

From the main menu, select the 'PlayStation®Store'.
Once the applicable contents are displayed, please read the details, and select the ones you wish to purchase.

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Finding Additional Content in the Game

After completing the download of any additional content, restart the application, and it will show up in the game. The game will display which songs and modules are associated with each expansion pack by displaying identifer icons on them.

A Word About Downloading Content

Additional content can be download from PlayStation®Store or directly from the in-game Main Menu by selecting PlayStation®Store.

If Downloading Fails

Select the “Library” icon from the the PS4™ system’s Home Screen and check the list. By selecting content, you will be able to re-download it.

To view this software, you will need the base application and the concert content package. When re-downloading, download both the application and the concert content.

Details and Updates

Details and updates regarding additional content can be found at the official website (miku.sega.com/futuretone) for Hatsune Miku: Project DIVA Future Tone. Other information such as a complete list of the songs (with difficulty/applicable settings), module lists, and so forth can be found there as well.

Main Menu

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To bring up the main menu, press Web Manual - Hatsune Miku: Project DIVA Future Tone (26) at the title screen. Press the directional buttons to navigate and use Web Manual - Hatsune Miku: Project DIVA Future Tone (27) to confirm.

*You can return to the title screen by holding Web Manual - Hatsune Miku: Project DIVA Future Tone (28).

Rhythm Game Play the rhythm game or watch music videos.
Customization Change modules/hair/accessories, affect the game controls, or acquire more accesssories.
Custom Playlists Build and edit custom playlists to play your favorite music videos one after another.
Gallery View completion status, scores, and online ranking.
PlayStationⓇStore Connect to PlayStation®Store and purchase additional contents.
Options Sound/display settings.

Song List

The Song List can be found by selecting 'Rhythm Game' from the title screen.
*Upon selecting 'Rhythm Game' for the first time, a tutorial will automatically trigger. After completing it, the Song List will display.

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How to Navigate the Song List

Web Manual - Hatsune Miku: Project DIVA Future Tone (30) Selects the song.
Web Manual - Hatsune Miku: Project DIVA Future Tone (31) Selects the difficulty.
Web Manual - Hatsune Miku: Project DIVA Future Tone (32) Goes to the customization menu for the highlighted song.
Web Manual - Hatsune Miku: Project DIVA Future Tone (33) Brings up the sort function.
Web Manual - Hatsune Miku: Project DIVA Future Tone (34) Switches between the sorting category.
Touch pad button Toggles the 'Favorite' indicator for that song.
Web Manual - Hatsune Miku: Project DIVA Future Tone (35) Switch between customize song settings and all song settings.
Web Manual - Hatsune Miku: Project DIVA Future Tone (36) Confirm. Takes you to song start screen.
Web Manual - Hatsune Miku: Project DIVA Future Tone (37) Back/Cancel.

Understanding the Song List

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1. Song name and difficulty.
2. Icon indicating if the song is part of Future Sound or Colorful Tone additional content.
3. NEW! icons show that the song hasn't been played yet.
4. Slide icon indicator to let players know this element will be present in this rhythm game.
5. Multiple (2~6) characters will make appearances during the song if this icon is displayed.
6. If the song is cleared with certain restrictions active, these icons will appear afterwards.
7. Song completion percentage and evaluation. C=CLEAR G=GREAT E=EXCELLENT P=PERFECT

Changing Sort Categories

Press Web Manual - Hatsune Miku: Project DIVA Future Tone (39) to cycle through the various sorting categories for the Song List. The sorting range can be changed with Web Manual - Hatsune Miku: Project DIVA Future Tone (40).
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Name
Sorts songs alphabetically by title. Web Manual - Hatsune Miku: Project DIVA Future Tone (42)

Stars
Sorts songs by difficulty. Web Manual - Hatsune Miku: Project DIVA Future Tone (43)

Singer
Sorts songs by character. Both the primary vocalist and guest characters are included in the sort. If the primary vocalist can be changed for a song, all of the possibilities will be included when sorting too. Web Manual - Hatsune Miku: Project DIVA Future Tone (44)

Score
Sorts songs by evaluation score. N=NOT CLEAR C=CLEAR G=GREAT E=EXCELLENT P=PERFECT Web Manual - Hatsune Miku: Project DIVA Future Tone (45)

Favorites

On the Song List, press the touch pad button to set the highlighted song as a favorite. As shown in the reference screenshot, a heart icon will appear.

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When a song is added to favorites, it can be easily found by selecting the heart icon in the sort function. To remove a song from the favorites list, press the touch pad button again while highlighting the song.

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Five Difficulties for the Rhythm Game

On the Song List, press Web Manual - Hatsune Miku: Project DIVA Future Tone (48) to change the difficulty. On some of the songs, the difficulty can be changed from 'EXTREME' to 'EXTRA EXTREME' with Web Manual - Hatsune Miku: Project DIVA Future Tone (49).

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Difficulty will affect the number and types of melody icons, and the completion percentage will increase in order to clear the game.

* EXTREME and (on some songs) EXTRA EXTREME difficulties will be added once HARD difficulty has been cleared for a song. Also, there are some songs that do not have an EASY or NORMAL difficulty.

EASY 30% or more.
NORMAL 50% or more.
HARD 60% or more.
EXTREME 70% or more.
EXTRA EXTREME 70% or more.

Song Start Screen

After making a selection from the Song List, the song start screen will appear. After selecting the game mode you'd like to play with the directional buttons, press Web Manual - Hatsune Miku: Project DIVA Future Tone (51) to start. Each mode has its own settings as described below.

Rhythm Game Settings

No Fail Mode

When set to ON, the game can be completed even if the life gauge fully depletes.

Game Modifiers

Changes the way melody icons, slide icons, and target icons appear. If set to 'NONE', a standard rhythm game will start.

HI SPEED
Increases the speed of the melody and slide icons.

HIDDEN
Melody, slide, and target icons will disappear when they're about to overlap.

SUDDEN
Melody, slide, and target icons will not appear until the last instant.

Change Vocals

Changes the primary vocalist. This option is only available on certain songs.

Change Video

Changes the music video. This option is only on available on certain songs.

*When using No Fail Mode or Game Modifiers, the completion percentage will not be recorded.

Watch Music Video Settings

'Watch Music Video' allows viewing of the music video for the song.

Success Effects

During the rhythm game, when you successfully complete certain sequences, a special scene will play. These scenes can be turned ON/OFF. This option is only on available on certain songs.

Music Video Controls

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Web Manual - Hatsune Miku: Project DIVA Future Tone (53) Take a screenshot (music video photo).
Web Manual - Hatsune Miku: Project DIVA Future Tone (54) Pause the music video.
Web Manual - Hatsune Miku: Project DIVA Future Tone (55) Toggle View. Order: Lyrics > Lyrics + Controls > No Display > Controls

Screenshots that were taken will be saved to PlayStation®4 hard disk drive. They can be viewed in the Capture Gallery on the home screen. Also, these screenshots will be displayed randomly during loading screens if enabled in 'Options' → 'Display Config' → 'Loading Screens'.

Practice Settings

Practice rhythm games in 'Practice' mode.

Game Modifiers

Choose from HI SPEED, HIDDEN, and SUDDEN modes. Selecting NONE will start practice as a standard rhythm game.

Change Vocals

Changes the primary vocalist. This option is only on available on certain songs.

Pause Menu

Press the OPTIONS button during the rhythm game to bring up the pause menu. Use Web Manual - Hatsune Miku: Project DIVA Future Tone (56) to select, and Web Manual - Hatsune Miku: Project DIVA Future Tone (57) to confirm.

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Resume Game

Leave the pause menu and return to the game.

Retry

Restarts the song from the beginning.

Options

Changes game settings. For sound and timing adjustments, select Options from the main menu. For wireless controller settings, select Game/Control Config from Customization.

Music / Button FX / Sound FX Volume

Adjust sound volume. The default is 7.

Controller Vibration

Enable/disable vibration on the wireless controller. ON is the default. Setting it ON here will not work if vibration is disabled for PlayStation®4 system itself.

Controller Speaker

Enable/disable speaker playback on the wireless controller. Sound effects to turn ON or OFF include slide icon commands and music video photography. Setting it ON here will not work if the controller speaker are disabled for PlayStation®4 system itself.

Calibration

Sets the timing of the melody icons when they hit the target icons.

Return to Song List

End the current game and return to the Song List.

Results Screen

The results are displayed when the rhythm game is cleared. Displays the overall completion of the song, evaluation, and VP.

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Evaluations

The rhythm game's button presses result in the following:

COOL > GOOD > SAFE > BAD > WORST

MISS means the wrong button was pressed. ALMOST indicates that the right number of buttons were pressed during multi-press icons, but not for the right icons (only when 'Multi-Press Assist' is turned ON). WORST, MISS, and ALMOST are evaluated together. The results screen also shows your highest COMBO, along with CHALLENGE TIME and MULTI/HOLD scores.

VP

VP is earned based on a song's results, and can be spent to add modules and accessories from the 'Customization' menu.

FS and CT Ranks

'FS Rank' and 'CT Rank' indicate songs from Future Sound and Colorful Tone expansion packs, respectively. Rankings are displayed and submitted for each.

Practice

Select 'Start Practice' from the Song List to get a feel for a song.

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Start Time

The start time can be set at any point in a practice song.

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Practice Controls

A practice song's duration is displayed in a gauge at the bottom of the screen, which allows you to select and practice a song at any point.

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Web Manual - Hatsune Miku: Project DIVA Future Tone (63) Moves the restart position back by 10 seconds.
touch pad button Changes the restart point to where it was pressed.
Web Manual - Hatsune Miku: Project DIVA Future Tone (64) Starts the song from where it was set.

There is no 'Game Over' while practicing. Use the restart function to master a song's trickiest parts!

Survival Course

Purchasing both Future Sound and Colorful Tone expansion packs add a special mode!

What's a Survival Course?

In this mode, a string of multiple songs can be played consecutively. The first song can be selected, but the order after that is random. The life gauge and combo count of one song will carry over to the next. Complete all songs in a set to win!

Hold down Web Manual - Hatsune Miku: Project DIVA Future Tone (65) + Web Manual - Hatsune Miku: Project DIVA Future Tone (66) at the Song List to enter the 'Survival Course' screen. There are 10 courses total. Can you survive them all?

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Use Web Manual - Hatsune Miku: Project DIVA Future Tone (68) to select the course, use Web Manual - Hatsune Miku: Project DIVA Future Tone (69) to select which song to start with, and press Web Manual - Hatsune Miku: Project DIVA Future Tone (70) to confirm.

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Customization

Modules, hairstyles, and accessories can be added or changed here. Button FX and Game/Control Config can also be set. Select 'Customization' from the main menu or press Web Manual - Hatsune Miku: Project DIVA Future Tone (72) at the Song List.

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Web Manual - Hatsune Miku: Project DIVA Future Tone (74) Select a menu.
Web Manual - Hatsune Miku: Project DIVA Future Tone (75) Change vocal/guest parts (for songs with 2+ characters).
Web Manual - Hatsune Miku: Project DIVA Future Tone (76) Switch between 'Song Specific' and 'Shared Set' settings.
Web Manual - Hatsune Miku: Project DIVA Future Tone (77) Go to the Song List.
Web Manual - Hatsune Miku: Project DIVA Future Tone (78) Confirm.
Web Manual - Hatsune Miku: Project DIVA Future Tone (79) Back/Cancel.

Shared Set and Song Specific Settings

Settings can be changed either for one song, or all of them.

*Game/Control Config affects all songs.

The current settings are displayed at the top-right of the 'Customization' screen. This can be changed by pressing Web Manual - Hatsune Miku: Project DIVA Future Tone (80).

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Song Specific

Individual settings per song.
(The selected song is displayed at the top.)

Shared Sets (A-C)

Settings that apply to all songs.
(Can be switched between Shared Sets A-C.)

Modules, Hairstyles, & Accessories

Items can be purchased and previewed here.

*Hairstyles are added when both expansion packs are purchased.

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Web Manual - Hatsune Miku: Project DIVA Future Tone (83) Switch between item types and characters.
Web Manual - Hatsune Miku: Project DIVA Future Tone (84) Selects items. Holding Web Manual - Hatsune Miku: Project DIVA Future Tone (85) while pressing the directional buttons to move through the list will skip through selections.
Web Manual - Hatsune Miku: Project DIVA Future Tone (86) Switches between modules/hairstyles/accessories.
Web Manual - Hatsune Miku: Project DIVA Future Tone (87) Filters items by OWNED, NOT OWNED, or ALL.

VP can be used to add new modules, hairstyles, and accessories. Modules and hairstyles come in sets, so purchasing one gives access to both.

Module Settings

Select a module from the list and press Web Manual - Hatsune Miku: Project DIVA Future Tone (88) to confirm. If it's not purchased yet, it will display a 'Buy' option. The module can be previewed with 'Preview'.

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Recommended Modules

Each song has a recommended module that matches its theme. Press L2 + R2 on the Module Settings screen to select the Recommended module.

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Hairstyle Customization

Hairstyle Customization are added when both Future Sound and Colorful Tone expansion packs have been purchased. Mix and match hairstyles across modules to customize your character's look (excluding certain modules).

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Select a hairstyle from another module from the bottom of the screen and press Web Manual - Hatsune Miku: Project DIVA Future Tone (92) to confirm. If you don't own the module that comes with a selected hairstyle, an option to purchase it will appear. Hairstyles can also be previewed before applying them.

Accessory Settings

Accessories can be applied to a character's Back, Head, Face, or Chest. Select an item from the bottom of the screen and press Web Manual - Hatsune Miku: Project DIVA Future Tone (93) to confirm. An item that is not owned will show an option to add it. Items can also be previewed before applying them.

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Preview Shortcut

Press the touch pad button to preview the current set of modules, hairstyles, and accessories.

Random Modules and Hairstyles

There's also a feature where you can have the game randomly choose a module or hairstyle on your behalf. If you choose the random setting, the characters' modules will be randomly chosen at the start of the video.

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On the module customization screen, select Random from the list in the upper left of the screen. You can then select to have a random module from a specific character chosen, or you can go Totally Random and have a random module selected from any character within the game.

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You can do the same with the character's hairstyle by going to the Hairstyle menu and choosing the Random Hairstyle option from the list.

By mix and matching the various random settings, you can get the following combinations:

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Any Random Module

Choose "Totally Random" from the module customization screen.
Hairstyle will be set in accordance to the module.

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Locked Hairstyle, Random Module

After selecting a specific character's "Random" setting, go and select a specific hairstyle.
Note that you cannot select specific hairstyles when using the "Totally Random" setting and Modules that do not allow hairstyle changes cannot select Random Hairstyle.

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Locked Module, Random Hairstyle

Select "Random Hairstyle" after choosing a module.

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Random Module, Random Hairstyle

Choose "Totally Random" from the module customization screen, then choose "Random Hairstyle".

*Note that to access the Hairstyle customization feature, you must have purchased both Future Sound and Colorful Tone expansion packs.

Alternate Outfits

Some songs have two custom modules. The same character is used for both the 'Main' and 'Alt' outfits.

When using Song-Specific Settings: You can only choose the same character as the Main Outfit for the Sub Outfit.

When using Shared Settings: The Main Outfit character differs from the Sub Outfit character, only the Main Outfit character will be used in the video.

Button FX Config

Set the button sound effects played during the rhythm game here.

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Different sounds can be selected with Web Manual - Hatsune Miku: Project DIVA Future Tone (102), and effects with Web Manual - Hatsune Miku: Project DIVA Future Tone (103). Press Web Manual - Hatsune Miku: Project DIVA Future Tone (104) to confirm, and preview with Web Manual - Hatsune Miku: Project DIVA Future Tone (105).

Button FX

The sound that plays for melody icons.

Slide FX

The sound that plays for slide icons.

Chain Slide FX

The sound that plays for chain slide icons.

Slider Control FX

The sound that plays for slide control.

Song Defaults

All button FX are initially set to play sounds that go well with the music by default.

Game/Control Config

Settings for the rhythm game and controls. Use Web Manual - Hatsune Miku: Project DIVA Future Tone (106) to select the settings to change, and press Web Manual - Hatsune Miku: Project DIVA Future Tone (107) to confirm.

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Button Config

Change button settings for melody/slide icon controls. Configure button settings by highlighting what you want to change with directional buttons.

*Button settings can also be selected by holding the touch pad button and then pressing the button you want to reconfigure.

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After highlighting the melody or slide icons to be set, press Web Manual - Hatsune Miku: Project DIVA Future Tone (110) to confirm. The same melody icon can be set to different buttons so that pressing any of these assigned buttons will apply to that melody icon. Also, multi-press icons can be set so that pressing a single button will trigger them.

Slide Icon Multi-Press Controls

Like melody icons, slide icons sometimes have multi-press markers.

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Time it well to successfully enter two slide icon commands. Slide controls can be assigned to analog sticks or controller buttons.

Get a Higher Score!

Using the left and right sticks for the slide icons below will net you a higher score than other controls.

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Extended Slide Control

Settings for extended slide controls.

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Touch Pad

When ON, you can flick or swipe on the touch pad for the slide icons. Default settings is on.

Motion Sensor

When ON, the controllers can be used for slide icons by tipping it to the left or right. Default settings is off.

Slide icon multi-press controls cannot be done with just the motion sensor. It needs to be paired with an analog stick or button input.

Motion sensor precautions:

- Make sure there is enough space around you.
- Hold onto the controller during use and do not let it slip out of your hands.
- If a USB cable is plugged into the controller, make sure it does not hit or get in the way of others.
- Keep any USB cables connected to PlayStation®4 system during use.

Multi-Press Assist

Button Help Display

When ON, multi-press icons will display an image of the correct, highlighted controller buttons on the screen.

*Button Help Display is disabled during EXTREME or EX EXTREME, and/or when the controls have been altered under button config.

*If the button configurations are changed, the support display will not work.

Detection Assist

As long as the correct number of buttons are pressed for multi-press icons, the life gauge will not decrease while detection assist is ON.

Controller Vibration

Enable/disable vibration on the wireless controller. ON is the default. Setting it ON here will not work if vibration is disabled for PlayStation®4 system itself.

Controller Speakers

Enable/disable speaker playback on the wireless controller. Sound effects to turn ON or OFF include slide icon commands and music video photography. Setting it ON here will not work if the controller speakers are disabled for PlayStation®4 system itself.

Vocals on Miss

Set whether or not vocals are sung when you make an error during the rhythm game.

Melody Icon Display

Select one of five styles for the melody icons displayed in the rhythm game.

Clear Threshold Display

Set whether to display the GREAT and EXCELLENT clear thresholds on the clear gauge.

Custom Playlists

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Use the Playlist feature to create and edit lists of music videos that play continuously one after another. After selecting Custom Playlists for the first time, you will be provided with a quick how-to and presented with a sample playlist containing the Prelude songs, Weekender Girl and 1/6 -out of the gravity-.

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▲ Playlist

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▲ Song List

Select a playlist displayed on the left side of the screen to play and/or edit it. Add in whatever songs you wish using the song list displayed on the right.

You can delete, reorder, or alter song settings such as changing the vocals or how the video plays out. Note that not all songs support success effects, vocal or video changes. You can also customize the singer by selecting Character.

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Playlists can continuously play music videos either in order or shuffled. During playback, use the same controls in the normal video viewer. You can also cycle through repeat modes, rewind to the start of the song, or skip to the next one.

Note:
- Pressing Web Manual - Hatsune Miku: Project DIVA Future Tone (118) will toggle the control guide.
- Tapping rewind twice will take you back to the previous song.
- Taking snapshots and watching videos in playlists don't count towards their respective trophies.

Gallery

View stats such as your scores and completion level, as well as online rankings.

Web Manual - Hatsune Miku: Project DIVA Future Tone (119)

Records

View statistics for details such as your scores and completion rate.

Web Manual - Hatsune Miku: Project DIVA Future Tone (120)

Personal Bests

Shows the best score per song. 'NOT CLEAR' only displays the highest percentage reached.

*No Fail Mode will not display results, and game modifiers will not reflect evaluations or completion percentages.

Song Clear Stats

Displays scores, average clear percentages by difficulty, and game modifier information.

*No Fail Mode does not display results, and game modifiers do not reflect evaluations or completion percentage

Information

View added song difficulties, VP data, playtime, modules owned, and accessories owned.

Rankings

View high score and rankings by connecting to PlayStation™Network.

High Score Rankings

View high scores in HARD, EXTREME, and EXTRA EXTREME modes. After selecting a song, its rankings are loaded from PlayStation™Network.

Clear % Rankings

View the average clear percent rankings for Future Sound and Colorful Tone in HARD, EXTREME, and EXTRA EXTREME modes.

Survival Rankings

View high scores for 'Survival' mode. After selecting a song, its rankings are loaded from PlayStation™Network.

Upload Settings

Here you can set whether or not to upload your high scores and completion level to the rankings. This option can be accessed from the Results screen after the first time HARD difficulty is cleared.

Uploads to the rankings can occur at any time the game is running. It may take some time for rankings to be uploaded. Changing from 'Do Not Upload' to 'Upload' will upload previous scores from when the setting was turned off.

*Maximum rank is 3939th place. 3940 and beyond will not be displayed.

Tutorial

Play a tutorial that teaches you game basics. Note the tutorial uses default controls.

Web Manual - Hatsune Miku: Project DIVA Future Tone (121)

Attract Mode Theater

View attract mode movies from the Hatsune Miku: Project DIVA Arcade series.

Credits

http://miku.sega.com/futuretone/staff

Options

In options, sound settings and game themes can be changed here.

Web Manual - Hatsune Miku: Project DIVA Future Tone (122)

Sound Config

Select one of three songs from the Project DIVA series to play in the menu and on the results screen. Future Tone is the default.

Music/Button FX/Sound FX Volume

Adjust sound volume. The default is 7.

*Sound FX adjusts the volume of the wireless controller speaker.

Display Config

Change the general menu style and loading screen backgrounds based on which packs you own. Options include Future Tone, Future Sound, and Colorful Tone.

*These settings can be changed when Future Sound and/or Colorful Tone is purchased.

Loading Screens

'Default' displays standard wallpaper while the game is loading. 'Video Photos' randomly displays pictures taken from music videos. 'Default + Vid Photos' displays a combination of both.

Lag Config

Follow the onscreen instructions to calibrate the timing for the rhythm game.

Listen to the beat, and when the icon overlaps the target, press Web Manual - Hatsune Miku: Project DIVA Future Tone (123). The timing will be calibrated to the average of three button presses.

Web Manual - Hatsune Miku: Project DIVA Future Tone (124)

Shared Lag Config

Manually adjust the timing when melody icons overlap the target. Decrease the value if the melody icon is too fast, and decrease the value if it feels too slow. Each value = 1/1000 of a second.

*Adjusts universal calibration value. Song-specific adjustments can be done on that song's pause screen.

Autosave

Enable/disable Autosave by turning it ON or OFF.

Save

Save the current game state.

Other Options

Song-Specific Lag Calibration

Web Manual - Hatsune Miku: Project DIVA Future Tone (125)

In addition to the global lag adjustments you can perform via the Options menu, you can also make small adjustments on a per-song basis.

To adjust the song-specific timing, pause during the rhythm game by pressing the OPTIONS button, and selecting Options from the menu. You can adjust that song's lag by changing the "Song" value, or change the global value by adjusting the "Shared" value.

Note that if you adjust the lag values during gameplay, your score will not count for the remainder of that song, and will need to reset the song or choose a new song.

aes - 20110912
Copyright © 1998-2010, Brian Gladman, Worcester, UK. All rights reserved.
The redistribution and use of this software (with or without changes) is allowed without the payment of fees or royalties provided that: source code distributions include the above copyright notice, this list of conditions and the following disclaimer; binary distributions include the above copyright notice, this list of conditions and the following disclaimer in their documentation. This software is provided 'as is' with no explicit or implied warranties in respect of its operation, including, but not limited to, correctness and fitness for purpose.

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Copyright © 2002, Xiph.org Foundation
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

libvorbis-1.3.2
Copyright © 2002-2008 Xiph.org Foundation
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

© SEGA. SEGA, the SEGA logo and Project DIVA are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.
© Crypton Future Media, INC. www.piapro.net Web Manual - Hatsune Miku: Project DIVA Future Tone (126)
This software uses specially-designed fonts created under license from HAKUSYUFONTS or FONTWORKS Inc. HAKUSYUFONTS or FONTWORKS, and their font names are trademarks or registered trademarks of HAKUSYUFONTS or Fontworks Inc.
The typefaces included herein are solely developed by DynaComware.

"Web Manual - Hatsune Miku: Project DIVA Future Tone (127)", "PlayStation", "Web Manual - Hatsune Miku: Project DIVA Future Tone (128)" and "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
"Sony Entertainment Network" is a trademark of Sony Corporation.
Library programs ©Sony Interactive Entertainment Inc.

Unauthorized copying, reproduction, rental, pay for play, public performance or transmission of this game is a violation of applicable laws.

The screenshots in this manual are taken with the additional content "Future Tone" and "Colorful Tone" installed.

Web Manual - Hatsune Miku: Project DIVA Future Tone (129)
Web Manual - Hatsune Miku: Project DIVA Future Tone (2024)

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